Kein Castle

A castle near a fork in the Kingdom of Arnoria. It was once ruled by men, but now is controlled by a clan of merpeople.

Description
This castle is primarily tall and not too large: five stories high. It is placed around a fork in the Jokror River and passers must go through the castle to get to the other side.

Kein Fork Crossing
This castle serves as the only aboveground passage across the fork. There is an underground cavern that lets passers cross the nearby East Jokror River.

History

 * -53BP: War against the northern sorcerers begins
 * -40BP: Castle taken over by the northern sorcerers
 * -14BP: Sorcerers, in an attempt to summon their deity, attracts the merpeople to claim the castle
 * October 0: Sorcerers thwarted by a group of adventurers, castle cleared of merpeople and now is fully controlled by merpeople.

Quest
In the quest, the group of adventurers approached the castle after leaving the battles occurring in Dervik's Pass. Albert offers himself to get the party passage in the castle. As he becomes a pet of the merpeople, they learn of a dark evil lurking in the towers above. Over the next few days, the Player Characters went through the towers and cleared the towers.

In the top of the second tower, with the aid of the chief merperson, they saw his son get sacrificed by mysterious sorcerors in an attempt to summon their deity. Their summoning failed, and after defeating the summoned monster, the sorceror was captured.

A human knight arrived at the castle said to be from Wyndhall and began to escort the party to the capital. Thus the party left the castle.